5. Missions

NS:CO ships with five basic mission scenarios and a sixth complex scenario where two or more of the other five can be integrated. Every NS:CO map has a Mission Brief that details the mission for each team when the map first loads, the mission brief can be recalled at any time by pressing "". If you are interested in Level Design for NS:CO, need reference material, help and information on NS:CO specific entities, visit the Official NS:CO Web Site and join our Editing Forum.

5.1 Modes Of Operation

The objectives in Operations Mode depend on your team and are specific to the map. The NS:CO source allows Level Designers to create nearly any scenario imaginable, however the basic scenarios detailed below comprise most NS:CO Operations Missions at this time.

 

Bombing/Defuse Scenario (BOMB)
In this scenario one team has to bomb one or more designated targets; the bomb has to be placed and a timer set. The opposing team has to prevent bomb placement, or defuse the bomb before it detonates if it is successfully placed. NS:CO has a very cool and sophisticated Bomb Defuse Kit that is automatically part of your load-out when you equip with Technical experience of 2 or more.
For detailed instructions see the Bomb Defuse Kit entry of the 4.5 Special Equipment section of this Manual

VIP Secure Scenario (VIP-S)
One team has a VIP that one has to survive the round. The opposing team is tasked with assassinating the VIP within the time limit. The appearance of the VIP depends on the map, team he is assigned to and mission. The VIP is is only equipped with a IMI Desert Eagle or Smith & Wesson 629 and can not pick up or use any other weapons.

VIP Rescue Scenario (VIP-R)
This scenario is similar to the VIP-S scenario, but instead of keeping the VIP alive for some time he now has to be escorted to one or multiple points to survive. The opposing team has to prevent the VIP to reach this point.

Information Retrieval Scenario (INFO)
Somewhat similar to classic CTF; one team has to retrieve one or more briefcases from the enemy base and bring them back to a designated recovery target or area. The opposing team has to prevent the case from being stolen and recovered. Typically the team defending the briefcases will not be able to pick them up or move them; the current exception is missions where there is a VIP who can pick up, move and drop the case.

Assault Scenario (ASSAULT)
One of the teams must reach designated areas on the map and loiter and control them for a pre-defined amount of time in order to claim them. To loiter and control an assault field only friendlies may be in the designated area. As soon as a member of the opposing force enters the field the clock is reset the area must be cleared of hostiles to restart the clock. Maps may have one or several assault fields that must be claimed

Combined Missions (COMPLEX)
Combined Missions integrate multiple mission elements, for example combining VIP-S & INFO on the Neighborhood map where the Tango team has a VIP and document case, and the VIP can both move and hide the case; The SEAL Team must assassinate the VIP and recover the case to their extraction point. 

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